Cloud OnBoard

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    Americas | Europe, Middle East & Africa | Asia Pacific

Take your cloud skills to new heights.

Cloud OnBoard is a free, instructor-led training event that enables developers and IT professionals to expand their skill set into the cloud. Gain Google Cloud Platform (GCP) proficiency through interactive learning and hands-on labs. Learn cloud concepts, such as serverless, containers, data warehousing, and machine learning, and enter the next frontier in development.

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Agenda

  • 8:30 AM–9:30 AM
    Registrations
  • 9:30 AM–9:40 AM
    Introduction | Simon Donovan, Gaming Executive Lead, Google
  • 9:40 AM–10:00 AM
    Pushing the limits of BigQuery with Kabam | Costas Piliotis, Lead Data Analyst Kabam
  • 10:20 AM–10:40 AM
    Fast analytics at scale with Google BigQuery | Jen Tong, Staff Developer Advocate, Google
  • 10:40 AM–11:00 AM
    Coffee Break
  • 11:00 AM–11:20 AM
    Geospatial Games with Niantic | Phil Keslin, CTO Niantic
  • 11:20 AM–11:40 AM
    Realtime Gaming with Containers and gRPC | Mark Mandel, Developer Advocate, Google
  • 11:40 AM–12:40 PM
    Lunch
  • 12:40 PM–1:00 PM
    Start your engines: Real time shared experiences powered by App Engine & Compute Engine | Chris Sierra, Sales Engineer, Google
  • 1:00 PM–1:20 PM
    Pocket Gems: Scaling mobile games to a global audience using App Engine and Cloud Datastore | Gustavo Ambrozio, Software Engineer at Pocket Gems
  • 1:20 PM–1:40 PM
    Blue-sky Gaming concepts powered by Google Cloud Platform | Joseph Holley, Cloud Solutions Architect, Google
  • 1:40 PM–2:40 PM
    Panel Q&
  • 2:40 PM–3:40 PM
    Happy Hour

keyboard_arrow_up Saturday, November 10

  • 8:30 AM–9:30 AM
    Registrations
  • 9:30 AM–9:40 AM
    Introduction | Simon Donovan, Gaming Executive Lead, Google
  • 9:40 AM–10:00 AM
    Pushing the limits of BigQuery with Kabam | Costas Piliotis, Lead Data Analyst Kabam
  • 10:20 AM–10:40 AM
    Fast analytics at scale with Google BigQuery | Jen Tong, Staff Developer Advocate, Google
  • 10:40 AM–11:00 AM
    Coffee Break
  • 11:00 AM–11:20 AM
    Geospatial Games with Niantic | Phil Keslin, CTO Niantic
  • 11:20 AM–11:40 AM
    Realtime Gaming with Containers and gRPC | Mark Mandel, Developer Advocate, Google
  • 11:40 AM–12:40 PM
    Lunch
  • 12:40 PM–1:00 PM
    Start your engines: Real time shared experiences powered by App Engine & Compute Engine | Chris Sierra, Sales Engineer, Google
  • 1:00 PM–1:20 PM
    Pocket Gems: Scaling mobile games to a global audience using App Engine and Cloud Datastore | Gustavo Ambrozio, Software Engineer at Pocket Gems
  • 1:20 PM–1:40 PM
    Blue-sky Gaming concepts powered by Google Cloud Platform | Joseph Holley, Cloud Solutions Architect, Google
  • 1:40 PM–2:40 PM
    Panel Q&
  • 2:40 PM–3:40 PM
    Happy Hour

keyboard_arrow_up Sunday, November 11

  • 8:30 AM–9:30 AM
    Registrations
  • 9:30 AM–9:40 AM
    Introduction | Simon Donovan, Gaming Executive Lead, Google
  • 9:40 AM–10:00 AM
    Pushing the limits of BigQuery with Kabam | Costas Piliotis, Lead Data Analyst Kabam
  • 10:20 AM–10:40 AM
    Fast analytics at scale with Google BigQuery | Jen Tong, Staff Developer Advocate, Google
  • 10:40 AM–11:00 AM
    Coffee Break
  • 11:00 AM–11:20 AM
    Geospatial Games with Niantic | Phil Keslin, CTO Niantic
  • 11:20 AM–11:40 AM
    Realtime Gaming with Containers and gRPC | Mark Mandel, Developer Advocate, Google
  • 11:40 AM–12:40 PM
    Lunch
  • 12:40 PM–1:00 PM
    Start your engines: Real time shared experiences powered by App Engine & Compute Engine | Chris Sierra, Sales Engineer, Google
  • 1:00 PM–1:20 PM
    Pocket Gems: Scaling mobile games to a global audience using App Engine and Cloud Datastore | Gustavo Ambrozio, Software Engineer at Pocket Gems
  • 1:20 PM–1:40 PM
    Blue-sky Gaming concepts powered by Google Cloud Platform | Joseph Holley, Cloud Solutions Architect, Google
  • 1:40 PM–2:40 PM
    Panel Q&
  • 2:40 PM–3:40 PM
    Happy Hour

keyboard_arrow_up Monday, November 12

  • 8:30 AM–9:30 AM
    Registrations
  • 9:30 AM–9:40 AM
    Introduction | Simon Donovan, Gaming Executive Lead, Google
  • 9:40 AM–10:00 AM
    Pushing the limits of BigQuery with Kabam | Costas Piliotis, Lead Data Analyst Kabam
  • 10:20 AM–10:40 AM
    Fast analytics at scale with Google BigQuery | Jen Tong, Staff Developer Advocate, Google
  • 10:40 AM–11:00 AM
    Coffee Break
  • 11:00 AM–11:20 AM
    Geospatial Games with Niantic | Phil Keslin, CTO Niantic
  • 11:20 AM–11:40 AM
    Realtime Gaming with Containers and gRPC | Mark Mandel, Developer Advocate, Google
  • 11:40 AM–12:40 PM
    Lunch
  • 12:40 PM–1:00 PM
    Start your engines: Real time shared experiences powered by App Engine & Compute Engine | Chris Sierra, Sales Engineer, Google
  • 1:00 PM–1:20 PM
    Pocket Gems: Scaling mobile games to a global audience using App Engine and Cloud Datastore | Gustavo Ambrozio, Software Engineer at Pocket Gems
  • 1:20 PM–1:40 PM
    Blue-sky Gaming concepts powered by Google Cloud Platform | Joseph Holley, Cloud Solutions Architect, Google
  • 1:40 PM–2:40 PM
    Panel Q&
  • 02:40 PM–03:40 PM
    Happy Hour

keyboard_arrow_up Tuesday, November 13

  • 8:30 AM–9:30 AM
    Registrations
  • 9:30 AM–9:40 AM
    Introduction | Simon Donovan, Gaming Executive Lead, Google
  • 9:40 AM–10:00 AM
    Pushing the limits of BigQuery with Kabam | Costas Piliotis, Lead Data Analyst Kabam
  • 10:20 AM–10:40 AM
    Fast analytics at scale with Google BigQuery | Jen Tong, Staff Developer Advocate, Google
  • 10:40 AM–11:00 AM
    Coffee Break
  • 11:00 AM–11:20 AM
    Geospatial Games with Niantic | Phil Keslin, CTO Niantic
  • 11:20 AM–11:40 AM
    Realtime Gaming with Containers and gRPC | Mark Mandel, Developer Advocate, Google
  • 11:40 AM–12:40 PM
    Lunch
  • 12:40 PM–1:00 PM
    Start your engines: Real time shared experiences powered by App Engine & Compute Engine | Chris Sierra, Sales Engineer, Google
  • 1:00 PM–1:20 PM
    Pocket Gems: Scaling mobile games to a global audience using App Engine and Cloud Datastore | Gustavo Ambrozio, Software Engineer at Pocket Gems
  • 1:20 PM–1:40 PM
    Blue-sky Gaming concepts powered by Google Cloud Platform | Joseph Holley, Cloud Solutions Architect, Google
  • 1:40 PM–2:40 PM
    Panel Q&
  • 2:40 PM–3:40 PM
    Happy Hour

keyboard_arrow_up Wednesday, November 14

  • 8:30 AM–9:30 AM
    Registrations
  • 9:30 AM–9:40 AM
    Introduction | Simon Donovan, Gaming Executive Lead, Google
  • 9:40 AM–10:00 AM
    Pushing the limits of BigQuery with Kabam | Costas Piliotis, Lead Data Analyst Kabam
  • 10:20 AM–10:40 AM
    Fast analytics at scale with Google BigQuery | Jen Tong, Staff Developer Advocate, Google
  • 10:40 AM–11:00 AM
    Coffee Break
  • 11:00 AM–11:20 AM
    Geospatial Games with Niantic | Phil Keslin, CTO Niantic
  • 11:20 AM–11:40 AM
    Realtime Gaming with Containers and gRPC | Mark Mandel, Developer Advocate, Google
  • 11:40 AM–12:40 PM
    Lunch
  • 12:40 PM–1:00 PM
    Start your engines: Real time shared experiences powered by App Engine & Compute Engine | Chris Sierra, Sales Engineer, Google
  • 1:00 PM–1:20 PM
    Pocket Gems: Scaling mobile games to a global audience using App Engine and Cloud Datastore | Gustavo Ambrozio, Software Engineer at Pocket Gems
  • 1:20 PM–1:40 PM
    Blue-sky Gaming concepts powered by Google Cloud Platform | Joseph Holley, Cloud Solutions Architect, Google
  • 1:40 PM–2:40 PM
    Panel Q&
  • 2:40 PM–3:40 PM
    Happy Hour

keyboard_arrow_up Saturday, November 10


Track one
Track Two

8:30 AM–9:30 AM

Introduction

Simon Donovan, Gaming Executive Lead, Google

Introduction

Sarah Dawson, Linguistics Specialist, Google

8:30 AM–9:30 AM

Pushing the limits of BigQuery with Kabam

Costas Piliotis, Lead Data Analyst Kabam

Realtime Gaming with Containers and GRPC

Mark Mandel, Developer Advocate, Google

11:00 AM–11:45 AM

Fast analytics at scale with Google BigQuery

Jen Tong, Staff Developer Advocate, Google

Fast analytics at scale with Google BigQuery

Jen Tong, Staff Developer Advocate, Google

12:30 PM–1:45 PM

Start your engines: Real time shared experiences powered by App Engine & Compute Engine

The Green Room, North Hall

Blue-sky Gaming concepts powered by Google Cloud Platform

Joseph Holley, Cloud Solutions Architect, Google

2:00 PM–5:00 PM

Blue-sky Gaming concepts powered by Google Cloud Platform Joseph Holley, Cloud Solutions Architect, Google

The Green Room, North Hall

Geospatial Games with Niantic

Phil Keslin, CTO Niantic

keyboard_arrow_up Monday, November 12


Track one
Track Two

8:30 AM–9:30 AM

Introduction

Simon Donovan, Gaming Executive Lead, Google

Introduction

Sarah Dawson, Linguistics Specialist, Google

8:30 AM–9:30 AM

Pushing the limits of BigQuery with Kabam

Costas Piliotis, Lead Data Analyst Kabam

Realtime Gaming with Containers and GRPC

Mark Mandel, Developer Advocate, Google

11:00 AM–11:45 AM

Fast analytics at scale with Google BigQuery

Jen Tong, Staff Developer Advocate, Google

Fast analytics at scale with Google BigQuery

Jen Tong, Staff Developer Advocate, Google

12:30 PM–1:45 PM

Start your engines: Real time shared experiences powered by App Engine & Compute Engine

The Green Room, North Hall

Blue-sky Gaming concepts powered by Google Cloud Platform

Joseph Holley, Cloud Solutions Architect, Google

2:00 PM–5:00 PM

Blue-sky Gaming concepts powered by Google Cloud Platform Joseph Holley, Cloud Solutions Architect, Google

The Green Room, North Hall

Geospatial Games with Niantic

Phil Keslin, CTO Niantic

keyboard_arrow_up Tuesday, November 13


Track one
Track Two

8:30 AM–9:30 AM

Introduction

Simon Donovan, Gaming Executive Lead, Google

Introduction

Sarah Dawson, Linguistics Specialist, Google

8:30 AM–9:30 AM

Pushing the limits of BigQuery with Kabam

Costas Piliotis, Lead Data Analyst Kabam

Realtime Gaming with Containers and GRPC

Mark Mandel, Developer Advocate, Google

11:00 AM–11:45 AM

Fast analytics at scale with Google BigQuery

Jen Tong, Staff Developer Advocate, Google

Fast analytics at scale with Google BigQuery

Jen Tong, Staff Developer Advocate, Google

12:30 PM–1:45 PM

Start your engines: Real time shared experiences powered by App Engine & Compute Engine

The Green Room, North Hall

Blue-sky Gaming concepts powered by Google Cloud Platform

Joseph Holley, Cloud Solutions Architect, Google

2:00 PM–5:00 PM

Blue-sky Gaming concepts powered by Google Cloud Platform Joseph Holley, Cloud Solutions Architect, Google

The Green Room, North Hall

Geospatial Games with Niantic

Phil Keslin, CTO Niantic

keyboard_arrow_up Wednesday, November 14


Track one
Track Two

8:30 AM–9:30 AM

Introduction

Simon Donovan, Gaming Executive Lead, Google

Introduction

Sarah Dawson, Linguistics Specialist, Google

8:30 AM–9:30 AM

Pushing the limits of BigQuery with Kabam

Costas Piliotis, Lead Data Analyst Kabam

Realtime Gaming with Containers and GRPC

Mark Mandel, Developer Advocate, Google

11:00 AM–11:45 AM

Fast analytics at scale with Google BigQuery

Jen Tong, Staff Developer Advocate, Google

Fast analytics at scale with Google BigQuery

Jen Tong, Staff Developer Advocate, Google

12:30 PM–1:45 PM

Start your engines: Real time shared experiences powered by App Engine & Compute Engine

The Green Room, North Hall

Blue-sky Gaming concepts powered by Google Cloud Platform

Joseph Holley, Cloud Solutions Architect, Google

2:00 PM–5:00 PM

Blue-sky Gaming concepts powered by Google Cloud Platform Joseph Holley, Cloud Solutions Architect, Google

The Green Room, North Hall

Geospatial Games with Niantic

Phil Keslin, CTO Niantic

keyboard_arrow_up Sunday, November 11


Track one
Track Two

8:30 AM–9:30 AM

Introduction

Simon Donovan, Gaming Executive Lead, Google

Introduction

Sarah Dawson, Linguistics Specialist, Google

8:30 AM–9:30 AM

Pushing the limits of BigQuery with Kabam

Costas Piliotis, Lead Data Analyst Kabam

Realtime Gaming with Containers and GRPC

Mark Mandel, Developer Advocate, Google

11:00 AM–11:45 AM

Fast analytics at scale with Google BigQuery

Jen Tong, Staff Developer Advocate, Google

Fast analytics at scale with Google BigQuery

Jen Tong, Staff Developer Advocate, Google

12:30 PM–1:45 PM

Start your engines: Real time shared experiences powered by App Engine & Compute Engine

The Green Room, North Hall

Blue-sky Gaming concepts powered by Google Cloud Platform

Joseph Holley, Cloud Solutions Architect, Google

2:00 PM–5:00 PM

Blue-sky Gaming concepts powered by Google Cloud Platform Joseph Holley, Cloud Solutions Architect, Google

The Green Room, North Hall

Geospatial Games with Niantic

Phil Keslin, CTO Niantic

Speakers

Featured at these select cities

keyboard_arrow_up United States

City Name

3/23

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City Name

3/23

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City Name

3/23

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City Name

3/23

Donec rutrum congue leo eget malu suada. Praesent sapien massa, creallis sollicitudin malesuada euse consecturuer.

keyboard_arrow_up Canada

City Name

3/23

Donec rutrum congue leo eget malu suada. Praesent sapien massa, creallis sollicitudin malesuada euse consecturuer.

City Name

3/23

Donec rutrum congue leo eget malu suada. Praesent sapien massa, creallis sollicitudin malesuada euse consecturuer.

City Name

3/23

Donec rutrum congue leo eget malu suada. Praesent sapien massa, creallis sollicitudin malesuada euse consecturuer.

keyboard_arrow_up Latin America

City Name

3/23

Donec rutrum congue leo eget malu suada. Praesent sapien massa, creallis sollicitudin malesuada euse consecturuer.

City Name

3/23

Donec rutrum congue leo eget malu suada. Praesent sapien massa, creallis sollicitudin malesuada euse consecturuer.

City Name

3/23

Donec rutrum congue leo eget malu suada. Praesent sapien massa, creallis sollicitudin malesuada euse consecturuer.

keyboard_arrow_up Europe/Middle East

City Name

3/23

Donec rutrum congue leo eget malu suada. Praesent sapien massa, creallis sollicitudin malesuada euse consecturuer.

City Name

3/23

Donec rutrum congue leo eget malu suada. Praesent sapien massa, creallis sollicitudin malesuada euse consecturuer.

keyboard_arrow_up Asia Pacific

City Name

3/23

Donec rutrum congue leo eget malu suada. Praesent sapien massa, creallis sollicitudin malesuada euse consecturuer.

City Name

3/23

Donec rutrum congue leo eget malu suada. Praesent sapien massa, creallis sollicitudin malesuada euse consecturuer.

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