Cloud OnBoard

Google Cloud Platform 無料トレーニング イベント

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    Americas | Europe, Middle East & Africa | Asia Pacific

オンライン開催のご案内

新型コロナウイルスの感染拡大に対する危機意識が国内においても日々高まる状況下、イベント・セミナーの開催を見合わせる企業・団体が増えていること、報道等でお聞き及びのことと存じます。

これを受け、弊社にて慎重に検討を重ねた結果、お客様・関係者の皆さまの安全を最優先し本セミナーをオンライン開催に切り替え、会場での開催は見合わせることを決定いたしました。

今回は 以下 2 つの講座をオンラインで実施いたします。
トレーニングでは、開発者や IT プロフェッショナルの方達が Google Cloud Platform (GCP) のスキルセットを身につけることができます。
サーバーレス、コンテナ、データウェアハウジング、機械学習などのクラウドの概念を学び、開発への知識をさらに高めてください。

視聴には事前登録が必要となりますので、下記より申込みページにお進みください。

Agenda

  • 8:30 AM–09:30 AM
    Registrations
  • 9:30 AM–09:40 AM
    Introduction | Simon Donovan, Gaming Executive Lead, Google
  • 9:40 AM–10:00 AM
    Pushing the limits of BigQuery with Kabam | Costas Piliotis, Lead Data Analyst Kabam
  • 10:20 AM–10:40 AM
    Fast analytics at scale with Google BigQuery | Jen Tong, Staff Developer Advocate, Google
  • 10:40 AM–11:00 AM
    Coffee Break
  • 11:00 AM–11:20 AM
    Geospatial Games with Niantic | Phil Keslin, CTO Niantic
  • 11:20 AM–11:40 AM
    Realtime Gaming with Containers and gRPC | Mark Mandel, Developer Advocate, Google
  • 11:40 AM–12:40 PM
    Lunch
  • 12:40 PM–01:00 PM
    Start your engines: Real time shared experiences powered by App Engine & Compute Engine | Chris Sierra, Sales Engineer, Google
  • 1:00 PM–01:20 PM
    Pocket Gems: Scaling mobile games to a global audience using App Engine and Cloud Datastore | Gustavo Ambrozio, Software Engineer at Pocket Gems
  • 1:20 PM–01:40 PM
    Blue-sky Gaming concepts powered by Google Cloud Platform | Joseph Holley, Cloud Solutions Architect, Google
  • 1:40 PM–02:40 PM
    Panel Q&
  • 2:40 PM–03:40 PM
    Happy Hour

keyboard_arrow_up Saturday, November 10

  • 8:30 AM–09:30 AM
    Registrations
  • 9:30 AM–09:40 AM
    Introduction | Simon Donovan, Gaming Executive Lead, Google
  • 9:40 AM–10:00 AM
    Pushing the limits of BigQuery with Kabam | Costas Piliotis, Lead Data Analyst Kabam
  • 10:20 AM–10:40 AM
    Fast analytics at scale with Google BigQuery | Jen Tong, Staff Developer Advocate, Google
  • 10:40 AM–11:00 AM
    Coffee Break
  • 11:00 AM–11:20 AM
    Geospatial Games with Niantic | Phil Keslin, CTO Niantic
  • 11:20 AM–11:40 AM
    Realtime Gaming with Containers and gRPC | Mark Mandel, Developer Advocate, Google
  • 11:40 AM–12:40 PM
    Lunch
  • 12:40 PM–01:00 PM
    Start your engines: Real time shared experiences powered by App Engine & Compute Engine | Chris Sierra, Sales Engineer, Google
  • 1:00 PM–01:20 PM
    Pocket Gems: Scaling mobile games to a global audience using App Engine and Cloud Datastore | Gustavo Ambrozio, Software Engineer at Pocket Gems
  • 1:20 PM–01:40 PM
    Blue-sky Gaming concepts powered by Google Cloud Platform | Joseph Holley, Cloud Solutions Architect, Google
  • 1:40 PM–02:40 PM
    Panel Q&
  • 2:40 PM–03:40 PM
    Happy Hour

keyboard_arrow_up Sunday, November 11

  • 8:30 AM–09:30 AM
    Registrations
  • 9:30 AM–09:40 AM
    Introduction | Simon Donovan, Gaming Executive Lead, Google
  • 9:40 AM–10:00 AM
    Pushing the limits of BigQuery with Kabam | Costas Piliotis, Lead Data Analyst Kabam
  • 10:20 AM–10:40 AM
    Fast analytics at scale with Google BigQuery | Jen Tong, Staff Developer Advocate, Google
  • 10:40 AM–11:00 AM
    Coffee Break
  • 11:00 AM–11:20 AM
    Geospatial Games with Niantic | Phil Keslin, CTO Niantic
  • 11:20 AM–11:40 AM
    Realtime Gaming with Containers and gRPC | Mark Mandel, Developer Advocate, Google
  • 11:40 AM–12:40 PM
    Lunch
  • 12:40 PM–01:00 PM
    Start your engines: Real time shared experiences powered by App Engine & Compute Engine | Chris Sierra, Sales Engineer, Google
  • 1:00 PM–01:20 PM
    Pocket Gems: Scaling mobile games to a global audience using App Engine and Cloud Datastore | Gustavo Ambrozio, Software Engineer at Pocket Gems
  • 1:20 PM–01:40 PM
    Blue-sky Gaming concepts powered by Google Cloud Platform | Joseph Holley, Cloud Solutions Architect, Google
  • 1:40 PM–02:40 PM
    Panel Q&
  • 2:40 PM–03:40 PM
    Happy Hour

keyboard_arrow_up Monday, November 12

  • 8:30 AM–09:30 AM
    Registrations
  • 9:30 AM–09:40 AM
    Introduction | Simon Donovan, Gaming Executive Lead, Google
  • 9:40 AM–10:00 AM
    Pushing the limits of BigQuery with Kabam | Costas Piliotis, Lead Data Analyst Kabam
  • 10:20 AM–10:40 AM
    Fast analytics at scale with Google BigQuery | Jen Tong, Staff Developer Advocate, Google
  • 10:40 AM–11:00 AM
    Coffee Break
  • 11:00 AM–11:20 AM
    Geospatial Games with Niantic | Phil Keslin, CTO Niantic
  • 11:20 AM–11:40 AM
    Realtime Gaming with Containers and gRPC | Mark Mandel, Developer Advocate, Google
  • 11:40 AM–12:40 PM
    Lunch
  • 12:40 PM–01:00 PM
    Start your engines: Real time shared experiences powered by App Engine & Compute Engine | Chris Sierra, Sales Engineer, Google
  • 1:00 PM–01:20 PM
    Pocket Gems: Scaling mobile games to a global audience using App Engine and Cloud Datastore | Gustavo Ambrozio, Software Engineer at Pocket Gems
  • 1:20 PM–01:40 PM
    Blue-sky Gaming concepts powered by Google Cloud Platform | Joseph Holley, Cloud Solutions Architect, Google
  • 1:40 PM–02:40 PM
    Panel Q&
  • 2:40 PM–03:40 PM
    Happy Hour

keyboard_arrow_up Tuesday, November 13

  • 8:30 AM–09:30 AM
    Registrations
  • 9:30 AM–09:40 AM
    Introduction | Simon Donovan, Gaming Executive Lead, Google
  • 9:40 AM–10:00 AM
    Pushing the limits of BigQuery with Kabam | Costas Piliotis, Lead Data Analyst Kabam
  • 10:20 AM–10:40 AM
    Fast analytics at scale with Google BigQuery | Jen Tong, Staff Developer Advocate, Google
  • 10:40 AM–11:00 AM
    Coffee Break
  • 11:00 AM–11:20 AM
    Geospatial Games with Niantic | Phil Keslin, CTO Niantic
  • 11:20 AM–11:40 AM
    Realtime Gaming with Containers and gRPC | Mark Mandel, Developer Advocate, Google
  • 11:40 AM–12:40 PM
    Lunch
  • 12:40 PM–01:00 PM
    Start your engines: Real time shared experiences powered by App Engine & Compute Engine | Chris Sierra, Sales Engineer, Google
  • 1:00 PM–01:20 PM
    Pocket Gems: Scaling mobile games to a global audience using App Engine and Cloud Datastore | Gustavo Ambrozio, Software Engineer at Pocket Gems
  • 1:20 PM–01:40 PM
    Blue-sky Gaming concepts powered by Google Cloud Platform | Joseph Holley, Cloud Solutions Architect, Google
  • 1:40 PM–02:40 PM
    Panel Q&
  • 2:40 PM–03:40 PM
    Happy Hour

keyboard_arrow_up Wednesday, November 14

  • 8:30 AM–09:30 AM
    Registrations
  • 9:30 AM–09:40 AM
    Introduction | Simon Donovan, Gaming Executive Lead, Google
  • 9:40 AM–10:00 AM
    Pushing the limits of BigQuery with Kabam | Costas Piliotis, Lead Data Analyst Kabam
  • 10:20 AM–10:40 AM
    Fast analytics at scale with Google BigQuery | Jen Tong, Staff Developer Advocate, Google
  • 10:40 AM–11:00 AM
    Coffee Break
  • 11:00 AM–11:20 AM
    Geospatial Games with Niantic | Phil Keslin, CTO Niantic
  • 11:20 AM–11:40 AM
    Realtime Gaming with Containers and gRPC | Mark Mandel, Developer Advocate, Google
  • 11:40 AM–12:40 PM
    Lunch
  • 12:40 PM–01:00 PM
    Start your engines: Real time shared experiences powered by App Engine & Compute Engine | Chris Sierra, Sales Engineer, Google
  • 1:00 PM–01:20 PM
    Pocket Gems: Scaling mobile games to a global audience using App Engine and Cloud Datastore | Gustavo Ambrozio, Software Engineer at Pocket Gems
  • 1:20 PM–01:40 PM
    Blue-sky Gaming concepts powered by Google Cloud Platform | Joseph Holley, Cloud Solutions Architect, Google
  • 1:40 PM–02:40 PM
    Panel Q&
  • 2:40 PM–03:40 PM
    Happy Hour

keyboard_arrow_up Saturday, November 10

Track one
Track Two

8:30–09:30 AM

Introduction

Simon Donovan, Gaming Executive Lead, Google

Introduction

Sarah Dawson, Linguistics Specialist, Google

8:30–09:30 AM

Pushing the limits of BigQuery with Kabam

Costas Piliotis, Lead Data Analyst Kabam

Realtime Gaming with Containers and GRPC

Mark Mandel, Developer Advocate, Google

11:00–11:45 AM

Fast analytics at scale with Google BigQuery

Jen Tong, Staff Developer Advocate, Google

Fast analytics at scale with Google BigQuery

Jen Tong, Staff Developer Advocate, Google

12:30–01:45 PM

Start your engines: Real time shared experiences powered by App Engine & Compute Engine

The Green Room, North Hall

Blue-sky Gaming concepts powered by Google Cloud Platform

Joseph Holley, Cloud Solutions Architect, Google

2:00 PM–05:00 PM

Blue-sky Gaming concepts powered by Google Cloud Platform Joseph Holley, Cloud Solutions Architect, Google

The Green Room, North Hall

Geospatial Games with Niantic

Phil Keslin, CTO Niantic

keyboard_arrow_up Monday, November 12

Track one
Track Two

8:30–09:30 AM

Introduction

Simon Donovan, Gaming Executive Lead, Google

Introduction

Sarah Dawson, Linguistics Specialist, Google

8:30–09:30 AM

Pushing the limits of BigQuery with Kabam

Costas Piliotis, Lead Data Analyst Kabam

Realtime Gaming with Containers and GRPC

Mark Mandel, Developer Advocate, Google

11:00–11:45 AM

Fast analytics at scale with Google BigQuery

Jen Tong, Staff Developer Advocate, Google

Fast analytics at scale with Google BigQuery

Jen Tong, Staff Developer Advocate, Google

12:30–01:45 PM

Start your engines: Real time shared experiences powered by App Engine & Compute Engine

The Green Room, North Hall

Blue-sky Gaming concepts powered by Google Cloud Platform

Joseph Holley, Cloud Solutions Architect, Google

2:00 PM–05:00 PM

Blue-sky Gaming concepts powered by Google Cloud Platform Joseph Holley, Cloud Solutions Architect, Google

The Green Room, North Hall

Geospatial Games with Niantic

Phil Keslin, CTO Niantic

keyboard_arrow_up Tuesday, November 13

Track one
Track Two

8:30–09:30 AM

Introduction

Simon Donovan, Gaming Executive Lead, Google

Introduction

Sarah Dawson, Linguistics Specialist, Google

8:30–09:30 AM

Pushing the limits of BigQuery with Kabam

Costas Piliotis, Lead Data Analyst Kabam

Realtime Gaming with Containers and GRPC

Mark Mandel, Developer Advocate, Google

11:00–11:45 AM

Fast analytics at scale with Google BigQuery

Jen Tong, Staff Developer Advocate, Google

Fast analytics at scale with Google BigQuery

Jen Tong, Staff Developer Advocate, Google

12:30–01:45 PM

Start your engines: Real time shared experiences powered by App Engine & Compute Engine

The Green Room, North Hall

Blue-sky Gaming concepts powered by Google Cloud Platform

Joseph Holley, Cloud Solutions Architect, Google

2:00 PM–05:00 PM

Blue-sky Gaming concepts powered by Google Cloud Platform Joseph Holley, Cloud Solutions Architect, Google

The Green Room, North Hall

Geospatial Games with Niantic

Phil Keslin, CTO Niantic

keyboard_arrow_up Wednesday, November 14

Track one
Track Two

8:30–09:30 AM

Introduction

Simon Donovan, Gaming Executive Lead, Google

Introduction

Sarah Dawson, Linguistics Specialist, Google

8:30–09:30 AM

Pushing the limits of BigQuery with Kabam

Costas Piliotis, Lead Data Analyst Kabam

Realtime Gaming with Containers and GRPC

Mark Mandel, Developer Advocate, Google

11:00–11:45 AM

Fast analytics at scale with Google BigQuery

Jen Tong, Staff Developer Advocate, Google

Fast analytics at scale with Google BigQuery

Jen Tong, Staff Developer Advocate, Google

12:30–01:45 PM

Start your engines: Real time shared experiences powered by App Engine & Compute Engine

The Green Room, North Hall

Blue-sky Gaming concepts powered by Google Cloud Platform

Joseph Holley, Cloud Solutions Architect, Google

2:00 PM–05:00 PM

Blue-sky Gaming concepts powered by Google Cloud Platform Joseph Holley, Cloud Solutions Architect, Google

The Green Room, North Hall

Geospatial Games with Niantic

Phil Keslin, CTO Niantic

keyboard_arrow_up Sunday, November 11

Track one
Track Two

8:30–09:30 AM

Introduction

Simon Donovan, Gaming Executive Lead, Google

Introduction

Sarah Dawson, Linguistics Specialist, Google

8:30–09:30 AM

Pushing the limits of BigQuery with Kabam

Costas Piliotis, Lead Data Analyst Kabam

Realtime Gaming with Containers and GRPC

Mark Mandel, Developer Advocate, Google

11:00–11:45 AM

Fast analytics at scale with Google BigQuery

Jen Tong, Staff Developer Advocate, Google

Fast analytics at scale with Google BigQuery

Jen Tong, Staff Developer Advocate, Google

12:30–01:45 PM

Start your engines: Real time shared experiences powered by App Engine & Compute Engine

The Green Room, North Hall

Blue-sky Gaming concepts powered by Google Cloud Platform

Joseph Holley, Cloud Solutions Architect, Google

2:00 PM–05:00 PM

Blue-sky Gaming concepts powered by Google Cloud Platform Joseph Holley, Cloud Solutions Architect, Google

The Green Room, North Hall

Geospatial Games with Niantic

Phil Keslin, CTO Niantic

Speakers

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Google Cloud Platform Fundamentals:
Core Infrastructure

Google Compute Engine、ネットワーキング、ストレージ、App Engine、Kubernetes Engine などをより深く理解して、最新のインフラストラクチャの専門知識を構築します。

お申し込み

Google Cloud Platform Fundamentals:
Big Data and Machine Learning

Cloud SQL、Datalab、BigQuery、TensorFlow を使用した Machine Learning、構築されたモデルを使用して、データを GCP に入れたときに何ができるかを解説していきます。

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