Cloud OnBoard

Google Cloud Platform Fundamentals:
Core Infrastructure

Google Cloud Platform 無料トレーニング イベント

Cloud OnBoard Core Infrastructure 講座は、インストラクター主導のトレーニングイベントです。
Google Cloud Platform (GCP) を使用して開発をお考えの方向けの基礎的なトレーニングで、GCP 認定トレーナーがプレゼンテーションとデモンストレーションを駆使し、仮想マシン、コンテナ、アプリケーション、ビッグデータ、機械学習と解説していきます。
この機会に、ぜひ GCP について学んでください。
参加費は無料です。

トレーニング対象者

ソリューションアーキテクト、ソフトウェア開発者、システム管理者
※ 過去にご参加いただいた方はお断りさせていただく場合がございます。予めご了承ください。
※ 同業企業関係者様の参加はご遠慮いただいております。

ご希望の参加地を選択してください。
Google Cloud Platform Fundamentals : Core Infrastructure

Americas – A Cloud OnBoard session for Google Cloud Platform Fundamentals: Core Infrastructure is coming to a city near you. Sign up here for event updates and learn how to build what’s next with Google.
Europe, Middle East & Africa – A Cloud OnBoard session for Google Cloud Platform Fundamentals: Core Infrastructure is coming to a city near you. Sign up here for event updates and learn how to build what’s next with Google.
東京会場:Google 六本木オフィス(六本木) アクセス

Asia Pacific – A Cloud OnBoard session for Google Cloud Platform Fundamentals: Core Infrastructure is coming to a city near you. Sign up here for event updates and learn how to build what’s next with Google.

Let us know your interest and sign up for updates.


アジェンダ

  • 12:00–13:00
    受付
  • 13:00–13:05
    ご挨拶
  • 13:05–13:45
    Module 1 - GCP の概要
  • 13:45–13:55
    休憩
  • 13:55–14:55
    Module 2 - 仮想マシンとストレージ
  • 14:55–15:25
    Qwiklabs の概要
  • 15:25–15:40
    休憩
  • 15:40–16:30
    Module 3 - コンテナとアプリケーション開発、 デプロイメントとモニタリング
  • 16:30–16:40
    休憩
  • 16:40–17:20
    Module 4 - ビッグデータと機械学習
  • 17:20–17:50
    Qwiklabs 実践
  • 17:50–17:55
    クロージング
※ 内容は予告なく変更となる場合があります。
「Qwiklabs」でノート PC を使用いたしますので、ご持参ください。Wi-Fi 環境はご用意いたします。

keyboard_arrow_up Saturday, November 10

  • 8:30 AM–09:30 AM
    Registrations
  • 9:30 AM–09:40 AM
    Introduction | Simon Donovan, Gaming Executive Lead, Google
  • 9:40 AM–10:00 AM
    Pushing the limits of BigQuery with Kabam | Costas Piliotis, Lead Data Analyst Kabam
  • 10:20 AM–10:40 AM
    Fast analytics at scale with Google BigQuery | Jen Tong, Staff Developer Advocate, Google
  • 10:40 AM–11:00 AM
    Coffee Break
  • 11:00 AM–11:20 AM
    Geospatial Games with Niantic | Phil Keslin, CTO Niantic
  • 11:20 AM–11:40 AM
    Realtime Gaming with Containers and gRPC | Mark Mandel, Developer Advocate, Google
  • 11:40 AM–12:40 PM
    Lunch
  • 12:40 PM–01:00 PM
    Start your engines: Real time shared experiences powered by App Engine & Compute Engine | Chris Sierra, Sales Engineer, Google
  • 1:00 PM–01:20 PM
    Pocket Gems: Scaling mobile games to a global audience using App Engine and Cloud Datastore | Gustavo Ambrozio, Software Engineer at Pocket Gems
  • 1:20 PM–01:40 PM
    Blue-sky Gaming concepts powered by Google Cloud Platform | Joseph Holley, Cloud Solutions Architect, Google
  • 1:40 PM–02:40 PM
    Panel Q&
  • 2:40 PM–03:40 PM
    Happy Hour

keyboard_arrow_up Sunday, November 11

  • 8:30 AM–09:30 AM
    Registrations
  • 9:30 AM–09:40 AM
    Introduction | Simon Donovan, Gaming Executive Lead, Google
  • 9:40 AM–10:00 AM
    Pushing the limits of BigQuery with Kabam | Costas Piliotis, Lead Data Analyst Kabam
  • 10:20 AM–10:40 AM
    Fast analytics at scale with Google BigQuery | Jen Tong, Staff Developer Advocate, Google
  • 10:40 AM–11:00 AM
    Coffee Break
  • 11:00 AM–11:20 AM
    Geospatial Games with Niantic | Phil Keslin, CTO Niantic
  • 11:20 AM–11:40 AM
    Realtime Gaming with Containers and gRPC | Mark Mandel, Developer Advocate, Google
  • 11:40 AM–12:40 PM
    Lunch
  • 12:40 PM–01:00 PM
    Start your engines: Real time shared experiences powered by App Engine & Compute Engine | Chris Sierra, Sales Engineer, Google
  • 1:00 PM–01:20 PM
    Pocket Gems: Scaling mobile games to a global audience using App Engine and Cloud Datastore | Gustavo Ambrozio, Software Engineer at Pocket Gems
  • 1:20 PM–01:40 PM
    Blue-sky Gaming concepts powered by Google Cloud Platform | Joseph Holley, Cloud Solutions Architect, Google
  • 1:40 PM–02:40 PM
    Panel Q&
  • 2:40 PM–03:40 PM
    Happy Hour

keyboard_arrow_up Monday, November 12

  • 8:30 AM–09:30 AM
    Registrations
  • 9:30 AM–09:40 AM
    Introduction | Simon Donovan, Gaming Executive Lead, Google
  • 9:40 AM–10:00 AM
    Pushing the limits of BigQuery with Kabam | Costas Piliotis, Lead Data Analyst Kabam
  • 10:20 AM–10:40 AM
    Fast analytics at scale with Google BigQuery | Jen Tong, Staff Developer Advocate, Google
  • 10:40 AM–11:00 AM
    Coffee Break
  • 11:00 AM–11:20 AM
    Geospatial Games with Niantic | Phil Keslin, CTO Niantic
  • 11:20 AM–11:40 AM
    Realtime Gaming with Containers and gRPC | Mark Mandel, Developer Advocate, Google
  • 11:40 AM–12:40 PM
    Lunch
  • 12:40 PM–01:00 PM
    Start your engines: Real time shared experiences powered by App Engine & Compute Engine | Chris Sierra, Sales Engineer, Google
  • 1:00 PM–01:20 PM
    Pocket Gems: Scaling mobile games to a global audience using App Engine and Cloud Datastore | Gustavo Ambrozio, Software Engineer at Pocket Gems
  • 1:20 PM–01:40 PM
    Blue-sky Gaming concepts powered by Google Cloud Platform | Joseph Holley, Cloud Solutions Architect, Google
  • 1:40 PM–02:40 PM
    Panel Q&
  • 2:40 PM–03:40 PM
    Happy Hour

keyboard_arrow_up Tuesday, November 13

  • 8:30 AM–09:30 AM
    Registrations
  • 9:30 AM–09:40 AM
    Introduction | Simon Donovan, Gaming Executive Lead, Google
  • 9:40 AM–10:00 AM
    Pushing the limits of BigQuery with Kabam | Costas Piliotis, Lead Data Analyst Kabam
  • 10:20 AM–10:40 AM
    Fast analytics at scale with Google BigQuery | Jen Tong, Staff Developer Advocate, Google
  • 10:40 AM–11:00 AM
    Coffee Break
  • 11:00 AM–11:20 AM
    Geospatial Games with Niantic | Phil Keslin, CTO Niantic
  • 11:20 AM–11:40 AM
    Realtime Gaming with Containers and gRPC | Mark Mandel, Developer Advocate, Google
  • 11:40 AM–12:40 PM
    Lunch
  • 12:40 PM–01:00 PM
    Start your engines: Real time shared experiences powered by App Engine & Compute Engine | Chris Sierra, Sales Engineer, Google
  • 1:00 PM–01:20 PM
    Pocket Gems: Scaling mobile games to a global audience using App Engine and Cloud Datastore | Gustavo Ambrozio, Software Engineer at Pocket Gems
  • 1:20 PM–01:40 PM
    Blue-sky Gaming concepts powered by Google Cloud Platform | Joseph Holley, Cloud Solutions Architect, Google
  • 1:40 PM–02:40 PM
    Panel Q&
  • 2:40 PM–03:40 PM
    Happy Hour

keyboard_arrow_up Wednesday, November 14

  • 8:30 AM–09:30 AM
    Registrations
  • 9:30 AM–09:40 AM
    Introduction | Simon Donovan, Gaming Executive Lead, Google
  • 9:40 AM–10:00 AM
    Pushing the limits of BigQuery with Kabam | Costas Piliotis, Lead Data Analyst Kabam
  • 10:20 AM–10:40 AM
    Fast analytics at scale with Google BigQuery | Jen Tong, Staff Developer Advocate, Google
  • 10:40 AM–11:00 AM
    Coffee Break
  • 11:00 AM–11:20 AM
    Geospatial Games with Niantic | Phil Keslin, CTO Niantic
  • 11:20 AM–11:40 AM
    Realtime Gaming with Containers and gRPC | Mark Mandel, Developer Advocate, Google
  • 11:40 AM–12:40 PM
    Lunch
  • 12:40 PM–01:00 PM
    Start your engines: Real time shared experiences powered by App Engine & Compute Engine | Chris Sierra, Sales Engineer, Google
  • 1:00 PM–01:20 PM
    Pocket Gems: Scaling mobile games to a global audience using App Engine and Cloud Datastore | Gustavo Ambrozio, Software Engineer at Pocket Gems
  • 1:20 PM–01:40 PM
    Blue-sky Gaming concepts powered by Google Cloud Platform | Joseph Holley, Cloud Solutions Architect, Google
  • 1:40 PM–02:40 PM
    Panel Q&
  • 2:40 PM–03:40 PM
    Happy Hour

keyboard_arrow_up Saturday, November 10

Track one
Track Two

8:30–09:30 AM

Introduction

Simon Donovan, Gaming Executive Lead, Google

Introduction

Sarah Dawson, Linguistics Specialist, Google

8:30–09:30 AM

Pushing the limits of BigQuery with Kabam

Costas Piliotis, Lead Data Analyst Kabam

Realtime Gaming with Containers and GRPC

Mark Mandel, Developer Advocate, Google

11:00–11:45 AM

Fast analytics at scale with Google BigQuery

Jen Tong, Staff Developer Advocate, Google

Fast analytics at scale with Google BigQuery

Jen Tong, Staff Developer Advocate, Google

12:30–01:45 PM

Start your engines: Real time shared experiences powered by App Engine & Compute Engine

The Green Room, North Hall

Blue-sky Gaming concepts powered by Google Cloud Platform

Joseph Holley, Cloud Solutions Architect, Google

2:00 PM–05:00 PM

Blue-sky Gaming concepts powered by Google Cloud Platform Joseph Holley, Cloud Solutions Architect, Google

The Green Room, North Hall

Geospatial Games with Niantic

Phil Keslin, CTO Niantic

keyboard_arrow_up Monday, November 12

Track one
Track Two

8:30–09:30 AM

Introduction

Simon Donovan, Gaming Executive Lead, Google

Introduction

Sarah Dawson, Linguistics Specialist, Google

8:30–09:30 AM

Pushing the limits of BigQuery with Kabam

Costas Piliotis, Lead Data Analyst Kabam

Realtime Gaming with Containers and GRPC

Mark Mandel, Developer Advocate, Google

11:00–11:45 AM

Fast analytics at scale with Google BigQuery

Jen Tong, Staff Developer Advocate, Google

Fast analytics at scale with Google BigQuery

Jen Tong, Staff Developer Advocate, Google

12:30–01:45 PM

Start your engines: Real time shared experiences powered by App Engine & Compute Engine

The Green Room, North Hall

Blue-sky Gaming concepts powered by Google Cloud Platform

Joseph Holley, Cloud Solutions Architect, Google

2:00 PM–05:00 PM

Blue-sky Gaming concepts powered by Google Cloud Platform Joseph Holley, Cloud Solutions Architect, Google

The Green Room, North Hall

Geospatial Games with Niantic

Phil Keslin, CTO Niantic

keyboard_arrow_up Tuesday, November 13

Track one
Track Two

8:30–09:30 AM

Introduction

Simon Donovan, Gaming Executive Lead, Google

Introduction

Sarah Dawson, Linguistics Specialist, Google

8:30–09:30 AM

Pushing the limits of BigQuery with Kabam

Costas Piliotis, Lead Data Analyst Kabam

Realtime Gaming with Containers and GRPC

Mark Mandel, Developer Advocate, Google

11:00–11:45 AM

Fast analytics at scale with Google BigQuery

Jen Tong, Staff Developer Advocate, Google

Fast analytics at scale with Google BigQuery

Jen Tong, Staff Developer Advocate, Google

12:30–01:45 PM

Start your engines: Real time shared experiences powered by App Engine & Compute Engine

The Green Room, North Hall

Blue-sky Gaming concepts powered by Google Cloud Platform

Joseph Holley, Cloud Solutions Architect, Google

2:00 PM–05:00 PM

Blue-sky Gaming concepts powered by Google Cloud Platform Joseph Holley, Cloud Solutions Architect, Google

The Green Room, North Hall

Geospatial Games with Niantic

Phil Keslin, CTO Niantic

keyboard_arrow_up Wednesday, November 14

Track one
Track Two

8:30–09:30 AM

Introduction

Simon Donovan, Gaming Executive Lead, Google

Introduction

Sarah Dawson, Linguistics Specialist, Google

8:30–09:30 AM

Pushing the limits of BigQuery with Kabam

Costas Piliotis, Lead Data Analyst Kabam

Realtime Gaming with Containers and GRPC

Mark Mandel, Developer Advocate, Google

11:00–11:45 AM

Fast analytics at scale with Google BigQuery

Jen Tong, Staff Developer Advocate, Google

Fast analytics at scale with Google BigQuery

Jen Tong, Staff Developer Advocate, Google

12:30–01:45 PM

Start your engines: Real time shared experiences powered by App Engine & Compute Engine

The Green Room, North Hall

Blue-sky Gaming concepts powered by Google Cloud Platform

Joseph Holley, Cloud Solutions Architect, Google

2:00 PM–05:00 PM

Blue-sky Gaming concepts powered by Google Cloud Platform Joseph Holley, Cloud Solutions Architect, Google

The Green Room, North Hall

Geospatial Games with Niantic

Phil Keslin, CTO Niantic

keyboard_arrow_up Sunday, November 11

Track one
Track Two

8:30–09:30 AM

Introduction

Simon Donovan, Gaming Executive Lead, Google

Introduction

Sarah Dawson, Linguistics Specialist, Google

8:30–09:30 AM

Pushing the limits of BigQuery with Kabam

Costas Piliotis, Lead Data Analyst Kabam

Realtime Gaming with Containers and GRPC

Mark Mandel, Developer Advocate, Google

11:00–11:45 AM

Fast analytics at scale with Google BigQuery

Jen Tong, Staff Developer Advocate, Google

Fast analytics at scale with Google BigQuery

Jen Tong, Staff Developer Advocate, Google

12:30–01:45 PM

Start your engines: Real time shared experiences powered by App Engine & Compute Engine

The Green Room, North Hall

Blue-sky Gaming concepts powered by Google Cloud Platform

Joseph Holley, Cloud Solutions Architect, Google

2:00 PM–05:00 PM

Blue-sky Gaming concepts powered by Google Cloud Platform Joseph Holley, Cloud Solutions Architect, Google

The Green Room, North Hall

Geospatial Games with Niantic

Phil Keslin, CTO Niantic

Speakers

Featured at these select cities

keyboard_arrow_up Europe/Middle East

keyboard_arrow_up Asia Pacific


FAQ: Core Infrastructure

GCP Fundamentals : Core Infrastructure では何を学べますか?
本トレーニングでは、以下について学習します。

  • Google Cloud Platform (GCP) の概要
  • Google Compute Engine
  • Storage, Datastore and Containers

GCP Fundamentals : Core Infrastructure の対象者は?
開発者、システム管理者、およびソリューションアーキテクト など。

例えば下記のような方に最適です。

  • 組織で Google Cloud やクラウドに携わる方
  • アプリケーションの展開やアプリケーション環境の作成に携わる方

トレーニングに参加するために、必要な知識はありますか?
最低限の Linux コマンドライン、Web サーバー、テキストエディターに精通している必要があります。

学生は参加できますか?
学生の方、未成年の方のご参加はお断りさせていただいております。ご了承ください。

Qwiklabs の参加に必要なノート PC はレンタル可能でしょうか?
レンタルのご用意はありませんので、各自ご持参ください。
Wi-Fi 環境はご用意いたします。

トレーニングに参加すると、Google Cloud 認定資格を取得できますか?
本トレーニングでは認定資格を取得することはできません。ただし、認定取得に向けての道のりをお手伝いします。
トレーニング内で Qwiklabs(無料の実践ハンズオントレーニング)を体験いただくので、イベント終了後も無料で Qwiklabs のトレーニングを受講することが可能です。
なお、ご参加いただいた皆様には、後日、参加証明書をお送りいたします。

Google Cloud Platform Fundamentals:
Core Infrastructure

Build your modern infrastructure expertise with a deeper understanding of Google Compute Engine, Networking, Storage, App Engine, Kubernetes Engine, and more.

Register today

Google Cloud Platform Fundamentals:
Big Data and Machine Learning

Explore what you can do when you put your data into GCP with Cloud SQL, Datalab, BigQuery, Machine Learning with TensorFlow and pre-built models.

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【お問い合わせ】

Google Cloud イベント運営事務局
Email : [email protected]