Application modernization in action:

How to decouple infrastructure, services and teams

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Learn best practices for developing a successful hybrid and multi-cloud strategy.

Modernizing apps on the cloud isn’t an “all or nothing” decision. Businesses want the option to modernize on-premises or choose multi-cloud solutions that meet their needs. That’s why we created a new solution for running apps anywhere – simply, flexibly, and securely. Embracing open standards, Anthos lets you run your applications, unmodified, on existing on-prem hardware investments or in the public cloud. So that you write once and deploy anywhere.

Find out more in our report, which examines how to:

  • Decouple infrastructure and applications with containers and Kubernetes
  • Decouple cloud teams from one another so they can work independently
  • Meet the challenges of microservice management using service mesh
  • Implement a zero-trust security model to enforce more granular controls while maintaining a consistent user experience

Download “Application modernization and the decoupling of infrastructure, services and teams” to find out more.

Agenda

  • 8:30 AM–9:30 AM
    Registrations
  • 9:30 AM–9:40 AM
    Introduction | Simon Donovan, Gaming Executive Lead, Google
  • 9:40 AM–10:00 AM
    Pushing the limits of BigQuery with Kabam | Costas Piliotis, Lead Data Analyst Kabam
  • 10:20 AM–10:40 AM
    Fast analytics at scale with Google BigQuery | Jen Tong, Staff Developer Advocate, Google
  • 10:40 AM–11:00 AM
    Coffee Break
  • 11:00 AM–11:20 AM
    Geospatial Games with Niantic | Phil Keslin, CTO Niantic
  • 11:20 AM–11:40 AM
    Realtime Gaming with Containers and gRPC | Mark Mandel, Developer Advocate, Google
  • 11:40 AM–12:40 PM
    Lunch
  • 12:40 PM–1:00 PM
    Start your engines: Real time shared experiences powered by App Engine & Compute Engine | Chris Sierra, Sales Engineer, Google
  • 1:00 PM–1:20 PM
    Pocket Gems: Scaling mobile games to a global audience using App Engine and Cloud Datastore | Gustavo Ambrozio, Software Engineer at Pocket Gems
  • 1:20 PM–1:40 PM
    Blue-sky Gaming concepts powered by Google Cloud Platform | Joseph Holley, Cloud Solutions Architect, Google
  • 1:40 PM–2:40 PM
    Panel Q&
  • 2:40 PM–3:40 PM
    Happy Hour

keyboard_arrow_up Saturday, November 10

  • 8:30 AM–9:30 AM
    Registrations
  • 9:30 AM–9:40 AM
    Introduction | Simon Donovan, Gaming Executive Lead, Google
  • 9:40 AM–10:00 AM
    Pushing the limits of BigQuery with Kabam | Costas Piliotis, Lead Data Analyst Kabam
  • 10:20 AM–10:40 AM
    Fast analytics at scale with Google BigQuery | Jen Tong, Staff Developer Advocate, Google
  • 10:40 AM–11:00 AM
    Coffee Break
  • 11:00 AM–11:20 AM
    Geospatial Games with Niantic | Phil Keslin, CTO Niantic
  • 11:20 AM–11:40 AM
    Realtime Gaming with Containers and gRPC | Mark Mandel, Developer Advocate, Google
  • 11:40 AM–12:40 PM
    Lunch
  • 12:40 PM–1:00 PM
    Start your engines: Real time shared experiences powered by App Engine & Compute Engine | Chris Sierra, Sales Engineer, Google
  • 1:00 PM–1:20 PM
    Pocket Gems: Scaling mobile games to a global audience using App Engine and Cloud Datastore | Gustavo Ambrozio, Software Engineer at Pocket Gems
  • 1:20 PM–1:40 PM
    Blue-sky Gaming concepts powered by Google Cloud Platform | Joseph Holley, Cloud Solutions Architect, Google
  • 1:40 PM–2:40 PM
    Panel Q&
  • 2:40 PM–3:40 PM
    Happy Hour

keyboard_arrow_up Sunday, November 11

  • 8:30 AM–9:30 AM
    Registrations
  • 9:30 AM–9:40 AM
    Introduction | Simon Donovan, Gaming Executive Lead, Google
  • 9:40 AM–10:00 AM
    Pushing the limits of BigQuery with Kabam | Costas Piliotis, Lead Data Analyst Kabam
  • 10:20 AM–10:40 AM
    Fast analytics at scale with Google BigQuery | Jen Tong, Staff Developer Advocate, Google
  • 10:40 AM–11:00 AM
    Coffee Break
  • 11:00 AM–11:20 AM
    Geospatial Games with Niantic | Phil Keslin, CTO Niantic
  • 11:20 AM–11:40 AM
    Realtime Gaming with Containers and gRPC | Mark Mandel, Developer Advocate, Google
  • 11:40 AM–12:40 PM
    Lunch
  • 12:40 PM–1:00 PM
    Start your engines: Real time shared experiences powered by App Engine & Compute Engine | Chris Sierra, Sales Engineer, Google
  • 1:00 PM–1:20 PM
    Pocket Gems: Scaling mobile games to a global audience using App Engine and Cloud Datastore | Gustavo Ambrozio, Software Engineer at Pocket Gems
  • 1:20 PM–1:40 PM
    Blue-sky Gaming concepts powered by Google Cloud Platform | Joseph Holley, Cloud Solutions Architect, Google
  • 1:40 PM–2:40 PM
    Panel Q&
  • 2:40 PM–3:40 PM
    Happy Hour

keyboard_arrow_up Monday, November 12

  • 8:30 AM–9:30 AM
    Registrations
  • 9:30 AM–9:40 AM
    Introduction | Simon Donovan, Gaming Executive Lead, Google
  • 9:40 AM–10:00 AM
    Pushing the limits of BigQuery with Kabam | Costas Piliotis, Lead Data Analyst Kabam
  • 10:20 AM–10:40 AM
    Fast analytics at scale with Google BigQuery | Jen Tong, Staff Developer Advocate, Google
  • 10:40 AM–11:00 AM
    Coffee Break
  • 11:00 AM–11:20 AM
    Geospatial Games with Niantic | Phil Keslin, CTO Niantic
  • 11:20 AM–11:40 AM
    Realtime Gaming with Containers and gRPC | Mark Mandel, Developer Advocate, Google
  • 11:40 AM–12:40 PM
    Lunch
  • 12:40 PM–1:00 PM
    Start your engines: Real time shared experiences powered by App Engine & Compute Engine | Chris Sierra, Sales Engineer, Google
  • 1:00 PM–1:20 PM
    Pocket Gems: Scaling mobile games to a global audience using App Engine and Cloud Datastore | Gustavo Ambrozio, Software Engineer at Pocket Gems
  • 1:20 PM–1:40 PM
    Blue-sky Gaming concepts powered by Google Cloud Platform | Joseph Holley, Cloud Solutions Architect, Google
  • 1:40 PM–2:40 PM
    Panel Q&
  • 02:40 PM–03:40 PM
    Happy Hour

keyboard_arrow_up Tuesday, November 13

  • 8:30 AM–9:30 AM
    Registrations
  • 9:30 AM–9:40 AM
    Introduction | Simon Donovan, Gaming Executive Lead, Google
  • 9:40 AM–10:00 AM
    Pushing the limits of BigQuery with Kabam | Costas Piliotis, Lead Data Analyst Kabam
  • 10:20 AM–10:40 AM
    Fast analytics at scale with Google BigQuery | Jen Tong, Staff Developer Advocate, Google
  • 10:40 AM–11:00 AM
    Coffee Break
  • 11:00 AM–11:20 AM
    Geospatial Games with Niantic | Phil Keslin, CTO Niantic
  • 11:20 AM–11:40 AM
    Realtime Gaming with Containers and gRPC | Mark Mandel, Developer Advocate, Google
  • 11:40 AM–12:40 PM
    Lunch
  • 12:40 PM–1:00 PM
    Start your engines: Real time shared experiences powered by App Engine & Compute Engine | Chris Sierra, Sales Engineer, Google
  • 1:00 PM–1:20 PM
    Pocket Gems: Scaling mobile games to a global audience using App Engine and Cloud Datastore | Gustavo Ambrozio, Software Engineer at Pocket Gems
  • 1:20 PM–1:40 PM
    Blue-sky Gaming concepts powered by Google Cloud Platform | Joseph Holley, Cloud Solutions Architect, Google
  • 1:40 PM–2:40 PM
    Panel Q&
  • 2:40 PM–3:40 PM
    Happy Hour

keyboard_arrow_up Wednesday, November 14

  • 8:30 AM–9:30 AM
    Registrations
  • 9:30 AM–9:40 AM
    Introduction | Simon Donovan, Gaming Executive Lead, Google
  • 9:40 AM–10:00 AM
    Pushing the limits of BigQuery with Kabam | Costas Piliotis, Lead Data Analyst Kabam
  • 10:20 AM–10:40 AM
    Fast analytics at scale with Google BigQuery | Jen Tong, Staff Developer Advocate, Google
  • 10:40 AM–11:00 AM
    Coffee Break
  • 11:00 AM–11:20 AM
    Geospatial Games with Niantic | Phil Keslin, CTO Niantic
  • 11:20 AM–11:40 AM
    Realtime Gaming with Containers and gRPC | Mark Mandel, Developer Advocate, Google
  • 11:40 AM–12:40 PM
    Lunch
  • 12:40 PM–1:00 PM
    Start your engines: Real time shared experiences powered by App Engine & Compute Engine | Chris Sierra, Sales Engineer, Google
  • 1:00 PM–1:20 PM
    Pocket Gems: Scaling mobile games to a global audience using App Engine and Cloud Datastore | Gustavo Ambrozio, Software Engineer at Pocket Gems
  • 1:20 PM–1:40 PM
    Blue-sky Gaming concepts powered by Google Cloud Platform | Joseph Holley, Cloud Solutions Architect, Google
  • 1:40 PM–2:40 PM
    Panel Q&
  • 2:40 PM–3:40 PM
    Happy Hour

keyboard_arrow_up Saturday, November 10


Track one
Track Two

8:30 AM–9:30 AM

Introduction

Simon Donovan, Gaming Executive Lead, Google

Introduction

Sarah Dawson, Linguistics Specialist, Google

8:30 AM–9:30 AM

Pushing the limits of BigQuery with Kabam

Costas Piliotis, Lead Data Analyst Kabam

Realtime Gaming with Containers and GRPC

Mark Mandel, Developer Advocate, Google

11:00 AM–11:45 AM

Fast analytics at scale with Google BigQuery

Jen Tong, Staff Developer Advocate, Google

Fast analytics at scale with Google BigQuery

Jen Tong, Staff Developer Advocate, Google

12:30 PM–1:45 PM

Start your engines: Real time shared experiences powered by App Engine & Compute Engine

The Green Room, North Hall

Blue-sky Gaming concepts powered by Google Cloud Platform

Joseph Holley, Cloud Solutions Architect, Google

2:00 PM–5:00 PM

Blue-sky Gaming concepts powered by Google Cloud Platform Joseph Holley, Cloud Solutions Architect, Google

The Green Room, North Hall

Geospatial Games with Niantic

Phil Keslin, CTO Niantic

keyboard_arrow_up Monday, November 12


Track one
Track Two

8:30 AM–9:30 AM

Introduction

Simon Donovan, Gaming Executive Lead, Google

Introduction

Sarah Dawson, Linguistics Specialist, Google

8:30 AM–9:30 AM

Pushing the limits of BigQuery with Kabam

Costas Piliotis, Lead Data Analyst Kabam

Realtime Gaming with Containers and GRPC

Mark Mandel, Developer Advocate, Google

11:00 AM–11:45 AM

Fast analytics at scale with Google BigQuery

Jen Tong, Staff Developer Advocate, Google

Fast analytics at scale with Google BigQuery

Jen Tong, Staff Developer Advocate, Google

12:30 PM–1:45 PM

Start your engines: Real time shared experiences powered by App Engine & Compute Engine

The Green Room, North Hall

Blue-sky Gaming concepts powered by Google Cloud Platform

Joseph Holley, Cloud Solutions Architect, Google

2:00 PM–5:00 PM

Blue-sky Gaming concepts powered by Google Cloud Platform Joseph Holley, Cloud Solutions Architect, Google

The Green Room, North Hall

Geospatial Games with Niantic

Phil Keslin, CTO Niantic

keyboard_arrow_up Tuesday, November 13


Track one
Track Two

8:30 AM–9:30 AM

Introduction

Simon Donovan, Gaming Executive Lead, Google

Introduction

Sarah Dawson, Linguistics Specialist, Google

8:30 AM–9:30 AM

Pushing the limits of BigQuery with Kabam

Costas Piliotis, Lead Data Analyst Kabam

Realtime Gaming with Containers and GRPC

Mark Mandel, Developer Advocate, Google

11:00 AM–11:45 AM

Fast analytics at scale with Google BigQuery

Jen Tong, Staff Developer Advocate, Google

Fast analytics at scale with Google BigQuery

Jen Tong, Staff Developer Advocate, Google

12:30 PM–1:45 PM

Start your engines: Real time shared experiences powered by App Engine & Compute Engine

The Green Room, North Hall

Blue-sky Gaming concepts powered by Google Cloud Platform

Joseph Holley, Cloud Solutions Architect, Google

2:00 PM–5:00 PM

Blue-sky Gaming concepts powered by Google Cloud Platform Joseph Holley, Cloud Solutions Architect, Google

The Green Room, North Hall

Geospatial Games with Niantic

Phil Keslin, CTO Niantic

keyboard_arrow_up Wednesday, November 14


Track one
Track Two

8:30 AM–9:30 AM

Introduction

Simon Donovan, Gaming Executive Lead, Google

Introduction

Sarah Dawson, Linguistics Specialist, Google

8:30 AM–9:30 AM

Pushing the limits of BigQuery with Kabam

Costas Piliotis, Lead Data Analyst Kabam

Realtime Gaming with Containers and GRPC

Mark Mandel, Developer Advocate, Google

11:00 AM–11:45 AM

Fast analytics at scale with Google BigQuery

Jen Tong, Staff Developer Advocate, Google

Fast analytics at scale with Google BigQuery

Jen Tong, Staff Developer Advocate, Google

12:30 PM–1:45 PM

Start your engines: Real time shared experiences powered by App Engine & Compute Engine

The Green Room, North Hall

Blue-sky Gaming concepts powered by Google Cloud Platform

Joseph Holley, Cloud Solutions Architect, Google

2:00 PM–5:00 PM

Blue-sky Gaming concepts powered by Google Cloud Platform Joseph Holley, Cloud Solutions Architect, Google

The Green Room, North Hall

Geospatial Games with Niantic

Phil Keslin, CTO Niantic

keyboard_arrow_up Sunday, November 11


Track one
Track Two

8:30 AM–9:30 AM

Introduction

Simon Donovan, Gaming Executive Lead, Google

Introduction

Sarah Dawson, Linguistics Specialist, Google

8:30 AM–9:30 AM

Pushing the limits of BigQuery with Kabam

Costas Piliotis, Lead Data Analyst Kabam

Realtime Gaming with Containers and GRPC

Mark Mandel, Developer Advocate, Google

11:00 AM–11:45 AM

Fast analytics at scale with Google BigQuery

Jen Tong, Staff Developer Advocate, Google

Fast analytics at scale with Google BigQuery

Jen Tong, Staff Developer Advocate, Google

12:30 PM–1:45 PM

Start your engines: Real time shared experiences powered by App Engine & Compute Engine

The Green Room, North Hall

Blue-sky Gaming concepts powered by Google Cloud Platform

Joseph Holley, Cloud Solutions Architect, Google

2:00 PM–5:00 PM

Blue-sky Gaming concepts powered by Google Cloud Platform Joseph Holley, Cloud Solutions Architect, Google

The Green Room, North Hall

Geospatial Games with Niantic

Phil Keslin, CTO Niantic

Speakers

Lisa Martinez-Rangel

Developer Advocate of Machine Learning,

Google Cloud

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Luiz Gustavo Martinez

Customer Engineer,

Santo Enterprises

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Luiz Gustavo Martinez

Customer Engineer,

Santo Enterprises

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Luiz Gustavo Martinez

Customer Engineer,

Santo Enterprises

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Luiz Gustavo Martinez

Customer Engineer,

Santo Enterprises

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Luiz Gustavo Martinez

Customer Engineer,

Santo Enterprises

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Luiz Gustavo Martinez

Customer Engineer,

Santo Enterprises

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Luiz Gustavo Martinez

Customer Engineer,

Santo Enterprises

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Luiz Gustavo Martinez

Customer Engineer,

Santo Enterprises

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Luiz Gustavo Martinez

Customer Engineer,

Santo Enterprises

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Luiz Gustavo Martinez

Customer Engineer,

Santo Enterprises

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Luiz Gustavo Martinez

Customer Engineer,

Santo Enterprises

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Luiz Gustavo Martinez

Customer Engineer,

Santo Enterprises

Lorem ipsum dolor sit amet consectetur adipisicing elit. Voluptates tempore reiciendis ipsa beatae. Inventore officia amet, earum aliquid velit hic! Dicta minima repellat minus sapiente laborum, nesciunt ad voluptate perferendis.

Luiz Gustavo Martinez

Customer Engineer,

Santo Enterprises

Lorem ipsum dolor sit amet consectetur adipisicing elit. Voluptates tempore reiciendis ipsa beatae. Inventore officia amet, earum aliquid velit hic! Dicta minima repellat minus sapiente laborum, nesciunt ad voluptate perferendis.

Luiz Gustavo Martinez

Customer Engineer,

Santo Enterprises

Lorem ipsum dolor sit amet consectetur adipisicing elit. Voluptates tempore reiciendis ipsa beatae. Inventore officia amet, earum aliquid velit hic! Dicta minima repellat minus sapiente laborum, nesciunt ad voluptate perferendis.

Luiz Gustavo Martinez

Customer Engineer,

Santo Enterprises

Lorem ipsum dolor sit amet consectetur adipisicing elit. Voluptates tempore reiciendis ipsa beatae. Inventore officia amet, earum aliquid velit hic! Dicta minima repellat minus sapiente laborum, nesciunt ad voluptate perferendis.

Luiz Gustavo Martinez

Customer Engineer,

Santo Enterprises

Lorem ipsum dolor sit amet consectetur adipisicing elit. Voluptates tempore reiciendis ipsa beatae. Inventore officia amet, earum aliquid velit hic! Dicta minima repellat minus sapiente laborum, nesciunt ad voluptate perferendis.

Luiz Gustavo Martinez

Customer Engineer,

Santo Enterprises

Lorem ipsum dolor sit amet consectetur adipisicing elit. Voluptates tempore reiciendis ipsa beatae. Inventore officia amet, earum aliquid velit hic! Dicta minima repellat minus sapiente laborum, nesciunt ad voluptate perferendis.

Luiz Gustavo Martinez

Customer Engineer,

Santo Enterprises

Lorem ipsum dolor sit amet consectetur adipisicing elit. Voluptates tempore reiciendis ipsa beatae. Inventore officia amet, earum aliquid velit hic! Dicta minima repellat minus sapiente laborum, nesciunt ad voluptate perferendis.

Luiz Gustavo Martinez

Customer Engineer,

Santo Enterprises

Lorem ipsum dolor sit amet consectetur adipisicing elit. Voluptates tempore reiciendis ipsa beatae. Inventore officia amet, earum aliquid velit hic! Dicta minima repellat minus sapiente laborum, nesciunt ad voluptate perferendis.

Luiz Gustavo Martinez

Customer Engineer,

Santo Enterprises

Lorem ipsum dolor sit amet consectetur adipisicing elit. Voluptates tempore reiciendis ipsa beatae. Inventore officia amet, earum aliquid velit hic! Dicta minima repellat minus sapiente laborum, nesciunt ad voluptate perferendis.

Luiz Gustavo Martinez

Customer Engineer,

Santo Enterprises

Lorem ipsum dolor sit amet consectetur adipisicing elit. Voluptates tempore reiciendis ipsa beatae. Inventore officia amet, earum aliquid velit hic! Dicta minima repellat minus sapiente laborum, nesciunt ad voluptate perferendis.

Luiz Gustavo Martinez

Customer Engineer,

Santo Enterprises

Lorem ipsum dolor sit amet consectetur adipisicing elit. Voluptates tempore reiciendis ipsa beatae. Inventore officia amet, earum aliquid velit hic! Dicta minima repellat minus sapiente laborum, nesciunt ad voluptate perferendis.

Luiz Gustavo Martinez

Customer Engineer,

Santo Enterprises

Lorem ipsum dolor sit amet consectetur adipisicing elit. Voluptates tempore reiciendis ipsa beatae. Inventore officia amet, earum aliquid velit hic! Dicta minima repellat minus sapiente laborum, nesciunt ad voluptate perferendis.

Luiz Gustavo Martinez

Customer Engineer,

Santo Enterprises

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Two-promo module. 40 characters max = two lines max on mobile.

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Donec rutrum congue leo eget malu suada. Praesent sapien massa, creallis sollicitudin malesuada euse consecturuer.

H4 headline 30 characters max

Donec rutrum congue leo eget malu suada. Praesent sapien massa, creallis sollicitudin malesuada euse consecturuer.

One-promo module. 40 characters max = two lines max on mobile.

H4 headline 30 characters max

Donec rutrum congue leo eget malu suada. Praesent sapien massa, creallis sollicitudin malesuada euse consecturuer.

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